Zappy - Year end project 2
This is a project that Epitech asked us to create in order to allow us to reveiw the notions of the current year.
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Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 Carg_s
 Ctest_constants.CIJust a dummy class with data
 Ccli_sA structure to store every client/player data
 Ccommand_sDefine structure of a command @command being the trigger string @opt Currently unused @arg_nb number of argument taken by command @command_fct Function pointer to command function
 Cglobal_variables.Commands
 Cconvert_data.ConvertData
 Cstd::exception
 CException::ArgumentHandling
 Cgame_data_sA structure to store the game data
 Cglobal_variables.GlobalVariables
 Cglobal_variables.Items
 Clogistics.Logistics
 Cmain.Main
 Cmap_sA structure to store every tiles content (Must be an 2D array)
 Cglobal_variables.MessageColours
 Coption_list_s
 Coption_s
 CGui::Parsing
 Cressources_sA structure to count ressources in the game
 Cserver_handler_sA structure to store server general data
 Cglobal_variables.ServerData
 Ctcp_server.TCPServer
 Cteam_sA structure to store every team data
 Cunittest.TestCase
 Ctest_constants.TestConstantsTest the constants from the dummy class CI
 Ctest_main.TestMainFunctionsTest the test functions that are not sure
 Cglobal_variables.TranslationReference
 Cglobal_variables.UserArguments