8#ifndef CLIENT_MANAGEMENT_H_
9 #define CLIENT_MANAGEMENT_H_
void delete_all_client(cli_t client[MAX_CLIENT])
The function to delete a every client from the cli_t structure.
int delete_client(cli_t client[MAX_CLIENT], const int fd)
The function to delete a specific client from the cli_t structure by the fd.
int get_client(cli_t client[MAX_CLIENT], const int fd)
The function to get the client index in the structure by the fd.
void init_client(cli_t client[MAX_CLIENT])
The function to initialize the cli_t structure.
A structure to store every client/player data.